“We need to focus on everything” - an anonymous dysfunctional product owner.
It’s great when a product owner has a strong vision. It’s not so great when that vision changes daily. Some famous game designers have been known for this. They have a dream one night, or their cat does something interesting that sparks an insight, etc. Next thing you know, they are running through the studio excited about their new insight and impatient to see it being implemented.
Unfortunately, this can have a bad effect on the team, game and business. There is such a thing as “too much change”. Change should include empiricism. The product owner needs to measure their vision against the actual game and not fall in love with their ideas alone.
Don’t get me wrong, I love enthusiasm, especially when it can be shared, but it needs to be combined with a focus on demonstrating fun in the game. Focusing on too many things that will somehow come together months later is a debt we don’t want to owe.