Thursday, January 14, 2010

Announcement: Lean Software and Systems Conference, April 21-23

I'll be attending the Lean Software and Systems Conference in Atlanta this April (21-23), presenting this session:

Kanban for Video Game Production

The session will describe how Lean Production and Kanban has been applied to game development. Lean principles and Kanban tools have been used by a number of developers, including the presenter, to slash production costs by over 50%. As a complement, or replacement, to Scrum, Lean/Kanban provides predictability, transparency and optimization for complex game production.

Although there is a strong software bias to the conference, anyone who is implementing or planning to implement Lean/Kanban practices in their company for any product type will benefit from attending.

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