This two-day course not only provides the fundamental principles of Scrum, it also gives participants hands-on experience using Scrum for video game development. This course puts theory into action through a variety of exercises. During the course, attendees will learn why such a seemingly simple process such as Scrum can have such profound effects on an organization. Participants gain practical experience working with Scrum tools and activities such as the product backlog, sprint backlog, daily Scrum meetings, sprint planning meeting, and burndown charts. Participants leave knowing how to apply Scrum to all sizes of projects, from a single collocated team to a large, highly distributed team.
This is just one class with limited seating.