Agile Game Development

Topics on applying agile methods to creative interactive multimedia products

Monday, February 22, 2010

Scrum: You're Just Going to Fail, So Don't Bother

Some tough words to soak in.
http://blogs.myspace.com/index.cfm?fuseaction=blog.view&friendId=319545476&blogId=472222118
Posted by Clinton Keith at 12:41 PM
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1 comments:

Dave C said...

This fun game was developed with that model and succeeded greatly: http://gumbota33.mybrute.com

6:57 PM

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I developed video games for 15 years and I'm now an independent coach and consultant helping game developers adopt Scrum and other agile practices.
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