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Thursday, January 07, 2010

ScrumMaster course for Game Developers before GDC

I'll be giving a Certified Scrum Master for Game Development course in San Francisco before GDC.

This two-day course provides the fundamental principles of Scrum through hands-on experience and interactive project simulation. During the course, attendees will learn why such a seemingly simple process as Scrum can have such profound effects on an organization.

Attendees learn to apply practical, project-proven practices that have worked for numerous video game projects
  • The essentials of getting a project off on the right foot
  • How to build a product backlog and plan releases
  • How to help both new and experienced teams be more successful
  • How to successfully scale Scrum to large, multi-continent projects with team sizes in the hundreds
  • How to help producers, artists, designers and programmers work together effectively
  • How to work with publishers and others outside the team who may not be familiar with Scrum
  • Tips and tricks from an instructor with 15 years of game development experience and 5 years of experience applying Scrum to game development

Participants who successfully complete the course and follow-up test, will become Certified ScrumMasters through the Scrum Alliance and receive a two-year membership in the organization where additional ScrumMaster-only material and information are available.

Pricing and Availability

The course is being held just prior to GDC on March 9th-10th at the downtown Marriott (adjacent to the convention center) The course has limited seating and is available for $1250 before February 1st and $1500 after, by registering here.

Discounts are available for groups of four or more.

More details for the course material can be found here.

Any questions? Contact me!

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