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Friday, December 25, 2009

HOW TO FAIL Learn to Let Go: How Success Killed Duke Nukem

Good Wired article about Duke Nukem Forever and what happened at 3DRealms:
http://www.wired.com/magazine/2009/12/fail_duke_nukem/all/1

Many take-aways here:
- Perfection is the enemy of "good enough".
- The danger of the "it's done when it's done" approach.
- The danger of success.
- The second system effect.

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