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Tuesday, June 24, 2008

Why use Scrum?

An article of mine just showed up at GameDev.Net

1 comment:

dean nolan said...

Hi Clinton. I have been reading and learning a lot about agile game development and Scrum recently.

I have decided to adopt it into my latest project.

The thing is, I am currently a one man team (I will be recruiting artists and level designers soon) and was wondering what your thoughts are on using Scrum to manage a single developer project?

I have just got through my first sprint and so far I think it's great.